Relive
The design goal for this game was to be a narrative. The narrative for this game was that the main character needs to relive his terrible past of his family dying in order for him to move on and join them. Experience the story of a merchant that still decides if he is ready to move on. Some feedback from the original prototype was to add more context for the story for the player to understand it better. That was implemented in the final version of the prototype.
Relive
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Relive

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